#pragma once
#include "ximage.h"
class CResourceManager
{
public:
	CResourceManager(void);
	~CResourceManager(void);
public:
	static void SetResourcePath(const char *szResourcePath);
	static CString GetFullPath(const char *szFileName);
	static BOOL LoadAllRes();

	static char m_szResourcePath[MAX_PATH];
};

extern CxImage g_imgBk;